18#include <OgreCamera.h>
19#include <OgreSimpleRenderable.h>
An entity direction.
Definition: EntityDirection.h:24
virtual ~EntityDirection()
Destructor.
Definition: EntityDirection.cpp:46
Ogre::Real getBoundingRadius() const
Retrieves the bounding radius.
Definition: EntityDirection.cpp:52
EntityDirection()
Constructor.
Definition: EntityDirection.cpp:19
Ogre::Real getSquaredViewDepth(const Ogre::Camera *cam) const
Retrieves the view depth, relative to a camera.
Definition: EntityDirection.cpp:48