V-Gears 0
Free Final Fantasy VII engine.
BaseFF7FieldScriptFormatter Member List

This is the complete list of members for BaseFF7FieldScriptFormatter, including all inherited members.

AddSpawnPoint(unsigned int map_id, const std::string &entity, const std::string &function_name, unsigned int address, int x, int y, int triangle_id, int angle)FieldScriptFormattervirtual
BaseFF7FieldScriptFormatter(const std::string &field_name, const std::vector< std::string > &field_id_to_name_lookup, FieldSpawnPointsMap &spawn_points)BaseFF7FieldScriptFormatterinline
field_id_to_name_lookup_BaseFF7FieldScriptFormatterprotected
field_name_BaseFF7FieldScriptFormatterprotected
GetFriendlyAnimationName(int animation_id, int id)ScriptFormattervirtual
GetFriendlyCharName(int char_id) overrideBaseFF7FieldScriptFormatterinlinevirtual
GetFriendlyEntityName(const std::string &entity) overrideBaseFF7FieldScriptFormatterinlinevirtual
GetFriendlyFunctionName(const std::string &entity, const std::string &function_name) overrideBaseFF7FieldScriptFormatterinlinevirtual
GetFriendlyVarName(unsigned int bank, unsigned int addr) overrideBaseFF7FieldScriptFormatterinlinevirtual
GetFunctionComment(const std::string &entity, const std::string &function_name) overrideBaseFF7FieldScriptFormatterinlinevirtual
GetMapName(unsigned int map_id) overrideBaseFF7FieldScriptFormatterinlinevirtual
GetSpawnPointName(unsigned int map_id, const std::string &entity, const std::string &function_name, unsigned int address) overrideBaseFF7FieldScriptFormatterinlinevirtual
spawn_points_BaseFF7FieldScriptFormatterprotected
~ScriptFormatter()=defaultScriptFormattervirtual