V-Gears 0
Free Final Fantasy VII engine.
EntityModel Member List

This is the complete list of members for EntityModel, including all inherited members.

animation_auto_play_Entityprotected
animation_current_EntityModelprivate
animation_current_name_Entityprotected
animation_default_Entityprotected
animation_end_time_Entityprotected
animation_play_type_Entityprotected
animation_speed_Entityprotected
animation_state_Entityprotected
animation_sync_Entityprotected
AnimationPlayType enum nameEntity
AnimationState enum nameEntity
AUTO_ANIMATION enum valueEntity
CalculateTurnAngle(const Ogre::Degree &start, const Ogre::Degree &end) constEntity
character_id_Entityprivate
direction_Entityprotected
direction_node_Entityprotected
Entity(const Ogre::String &name, Ogre::SceneNode *node)Entity
Entity()Entityprivate
EntityModel(const Ogre::String &name, const Ogre::String file_name, Ogre::SceneNode *node)EntityModel
EntityModel()EntityModelprivate
GetAnimationState() constEntity
GetCharacterId()Entity
GetCurrentAnimationName() constEntity
GetDefaultAnimationName() constEntity
GetDirectionToEntity(Entity *entity) constEntityprivate
GetHeight() constEntity
GetIndex()Entity
GetJumpCurrentSeconds() constEntity
GetJumpDestTriangle() constEntity
GetJumpEnd() constEntity
GetJumpSeconds() constEntity
GetJumpStart() constEntity
GetLinearDestTriangle() constEntity
GetLinearEnd() constEntity
GetLinearMovement() constEntity
GetLinearStart() constEntity
GetModel()EntityModel
GetMoveAnimationRunName() constEntity
GetMoveAnimationWalkName() constEntity
GetMoveAutoAnimation() constEntity
GetMoveAutoRotation() constEntity
GetMoveAutoSpeed() constEntity
GetMovePosition() constEntity
GetMoveRunSpeed() constEntity
GetMoveStopDistance() constEntity
GetMoveTriangleId() constEntity
GetMoveWalkSpeed() constEntity
GetName() constEntity
GetOffset() constEntity
GetOffsetCurrentSeconds() constEntity
GetOffsetPositionEnd() constEntity
GetOffsetPositionStart() constEntity
GetOffsetSeconds() constEntity
GetOffsetType() constEntity
GetPosition() constEntity
GetRotation() constEntity
GetSolidRadius() constEntity
GetState() constEntity
GetTalkRadius() constEntity
GetTurnCurrentSeconds() constEntity
GetTurnDirectionEnd() constEntity
GetTurnDirectionStart() constEntity
GetTurnSeconds() constEntity
GetTurnType() constEntity
height_Entityprotected
index_Entityprivate
is_character_Entityprivate
is_line_Entityprivate
IsCharacter()Entity
IsLine()Entity
IsSolid() constEntity
IsTalkable() constEntity
IsVisible() constEntityModelvirtual
JUMP enum valueEntity
jump_current_seconds_Entityprotected
jump_dest_triangle_Entityprotected
jump_end_Entityprotected
jump_seconds_Entityprotected
jump_start_Entityprotected
jump_was_solid_Entityprotected
LINEAR enum valueEntity
linear_dest_triangle_Entityprotected
linear_end_Entityprotected
linear_movement_Entityprotected
linear_start_Entityprotected
model_EntityModelprivate
model_node_Entityprotected
model_root_node_Entityprotected
move_animation_run_Entityprotected
move_animation_walk_Entityprotected
move_auto_animation_Entityprotected
move_auto_rotation_Entityprotected
move_auto_speed_Entityprotected
move_entity_Entityprotected
move_position_Entityprotected
move_run_speed_Entityprotected
move_stop_distance_Entityprotected
move_triangle_id_Entityprotected
move_walk_speed_Entityprotected
name_Entityprotected
NEEDS_TO_REATTACH enum valueEntity
NONE enum valueEntity
offset_current_seconds_Entityprotected
offset_position_end_Entityprotected
offset_position_start_Entityprotected
offset_seconds_Entityprotected
offset_sync_Entityprotected
offset_type_Entityprotected
PLAY_DEFAULT enum valueEntity
PLAY_LOOPED enum valueEntity
PLAY_ONCE enum valueEntity
PlayAnimation(const Ogre::String &animation, AnimationState state, AnimationPlayType play_type, const float start, const float end)EntityModelvirtual
PlayAnimationContinue(const Ogre::String &animation)EntityModelvirtual
REQUESTED_ANIMATION enum valueEntity
scene_node_Entityprotected
ScriptAnimationSync()Entity
ScriptGetPosition() constEntity
ScriptGetRotation() constEntity
ScriptJumpSync()Entity
ScriptJumpToPosition(const float x, const float y, const float z, const float seconds, const int dest_triangle)Entity
ScriptLinearSync()Entity
ScriptLinearToPosition(const float x, const float y, const float z, const LinearMovement movement, const char *animation, const float orientation, const int dest_triangle)Entity
ScriptMoveSync()Entity
ScriptMoveToEntity(Entity *entity)Entity
ScriptMoveToPosition(const float x, const float y)Entity
ScriptOffsetSync()Entity
ScriptOffsetToPosition(const float x, const float y, const float z, const ActionType type, const float seconds)Entity
ScriptPlayAnimation(const char *name)Entity
ScriptPlayAnimation(const char *name, const float start, const float end)Entity
ScriptPlayAnimationStop(const char *name)Entity
ScriptPlayAnimationStop(const char *name, const float start, const float end)Entity
ScriptSetAnimationSpeed(const float speed)Entity
ScriptSetDefaultAnimation(const char *animation)Entity
ScriptSetPosition(const float x, const float y, const float z)Entity
ScriptSetRotation(const float rotation)Entity
ScriptTurnSync()Entity
ScriptTurnToDirection(const float direction, const TurnDirection turn_direction, const ActionType turn_type, const float seconds)Entity
ScriptTurnToEntity(Entity *entity, const TurnDirection turn_direction, const float seconds)Entity
SetCharacter(int char_id)Entity
SetIndex(const int index)Entity
SetJump(const Ogre::Vector3 &jump_to, const float seconds, const int dest_triangle)Entity
SetJumpCurrentSeconds(const float seconds)Entity
SetLinear(const Ogre::Vector3 &end, const LinearMovement movement, const Ogre::String &animation, const float orientation, const int dest_triangle)Entity
SetMoveAutoAnimation(const bool animate)Entity
SetMoveAutoRotation(const bool rotate)Entity
SetMoveAutoSpeed(const float speed)Entity
SetMovePosition(const Ogre::Vector3 &target)Entity
SetMoveRunSpeed(const float speed)Entity
SetMoveTriangleId(const int triangle)Entity
SetMoveWalkSpeed(const float speed)Entity
SetOffset(const Ogre::Vector3 &position)Entity
SetOffsetCurrentSeconds(const float seconds)Entity
SetPosition(const Ogre::Vector3 &position)Entity
setRootOrientation(const Ogre::Quaternion &root_orientation)Entityvirtual
SetRotation(const Ogre::Degree &rotation)Entity
setScale(const Ogre::Vector3 &scale)Entityvirtual
SetSolid(const bool solid)Entity
SetSolidRadius(const float radius)Entity
SetState(const State state)Entity
SetTalkable(const bool talkable)Entity
SetTalkRadius(const float radius)Entity
SetTurn(const Ogre::Degree &direction_to, Entity *entity, const TurnDirection turn_direction, const ActionType turn_type, const float seconds)Entity
SetTurnCurrentSeconds(const float seconds)Entity
SetVisible(const bool visible)EntityModelvirtual
solid_Entityprotected
solid_collision_Entityprotected
solid_collision_node_Entityprotected
solid_radius_Entityprotected
State enum nameEntity
state_Entityprotected
sync_Entityprotected
talk_collision_Entityprotected
talk_collision_node_Entityprotected
talk_radius_Entityprotected
talkable_Entityprotected
turn_current_seconds_Entityprotected
turn_direction_Entityprotected
turn_direction_end_Entityprotected
turn_direction_start_Entityprotected
turn_entity_Entityprotected
turn_seconds_Entityprotected
turn_sync_Entityprotected
turn_type_Entityprotected
UnsetJump()Entity
UnsetLinear()Entity
UnsetMove()Entity
UnsetOffset()Entity
UnsetTurn()Entity
Update()EntityModelvirtual
UpdateAnimation(const float delta)EntityModelvirtual
UpdateDebug()Entityvirtual
WALKMESH enum valueEntity
~Entity()Entityvirtual
~EntityModel()EntityModelvirtual