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V-Gears 0
Free Final Fantasy VII engine.
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Public Attributes | |
float | x |
X coordinate. More... | |
float | y |
Y coordinate. More... | |
float | z |
Z coordinate. More... | |
unsigned int | triangle |
Triangle in the walkmesh;. More... | |
unsigned int | angle |
Facing direction. More... | |
std::string | field |
Current field map. More... | |
std::string | name |
Location name. More... | |
Location information.
Used for fields and world map.
unsigned int Savemap::Location::angle |
Facing direction.
std::string Savemap::Location::field |
Current field map.
If null or empty, it means the player is in in the world map.
std::string Savemap::Location::name |
Location name.
Used for the saveslot.
unsigned int Savemap::Location::triangle |
Triangle in the walkmesh;.
float Savemap::Location::x |
X coordinate.
float Savemap::Location::y |
Y coordinate.
float Savemap::Location::z |
Z coordinate.
Usually unused.