V-Gears 0
Free Final Fantasy VII engine.
WalkmeshTriangle Struct Reference

A triangle of a walkmesh. More...

#include <Walkmesh.h>

Public Member Functions

 WalkmeshTriangle ()
 Constructor. More...
 

Public Attributes

Ogre::Vector3 a
 A side of the triangle. More...
 
Ogre::Vector3 b
 A side of the triangle. More...
 
Ogre::Vector3 c
 A side of the triangle. More...
 
int access_side [3]
 
bool locked
 Indicates if the triangle is locked (if it's walkable). More...
 

Detailed Description

A triangle of a walkmesh.

Constructor & Destructor Documentation

◆ WalkmeshTriangle()

WalkmeshTriangle::WalkmeshTriangle ( )
inline

Constructor.

Member Data Documentation

◆ a

Ogre::Vector3 WalkmeshTriangle::a

A side of the triangle.

◆ access_side

int WalkmeshTriangle::access_side[3]
Todo:
Understand and document.

◆ b

Ogre::Vector3 WalkmeshTriangle::b

A side of the triangle.

◆ c

Ogre::Vector3 WalkmeshTriangle::c

A side of the triangle.

◆ locked

bool WalkmeshTriangle::locked

Indicates if the triangle is locked (if it's walkable).


The documentation for this struct was generated from the following file: