Any enemy in a battle.
Definition: Enemy.h:24
Handles formation files.
Definition: XmlEnemyFile.h:27
virtual ~XmlEnemyFile()
Destructor.
Definition: XmlEnemyFile.cpp:22
XmlEnemyFile(const Ogre::String &file)
Constructor.
Definition: XmlEnemyFile.cpp:20
void LoadEnemy(Enemy &enemy)
Parses the file and loads the formation data.
Definition: XmlEnemyFile.cpp:24
Handles XML files.
Definition: XmlFile.h:28
Ogre::String String
Definition: TypeDefine.h:37