V-Gears 0
Free Final Fantasy VII engine.
scummsys.h File Reference
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <assert.h>
#include <ctype.h>
#include <math.h>
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Macros

#define SCUMMVM_USE_PRAGMA_PACK
 
#define PACKED_STRUCT
 
#define GCC_PRINTF(x, y)
 
#define FORCEINLINE   inline
 
#define PLUGIN_EXPORT
 
#define NORETURN_PRE
 
#define NORETURN_POST
 
#define STRINGBUFLEN   1024
 
#define PI   3.14159265358979323846
 
#define MAXPATHLEN   256
 

Typedefs

typedef unsigned char byte
 
typedef unsigned char uint8
 
typedef signed char int8
 
typedef unsigned short uint16
 
typedef signed short int16
 
typedef unsigned int uint32
 
typedef signed int int32
 
typedef unsigned int uint
 
typedef uint16 OverlayColor
 

Macro Definition Documentation

◆ FORCEINLINE

#define FORCEINLINE   inline

◆ GCC_PRINTF

#define GCC_PRINTF (   x,
 
)

◆ MAXPATHLEN

#define MAXPATHLEN   256

◆ NORETURN_POST

#define NORETURN_POST

◆ NORETURN_PRE

#define NORETURN_PRE

◆ PACKED_STRUCT

#define PACKED_STRUCT

◆ PI

#define PI   3.14159265358979323846

◆ PLUGIN_EXPORT

#define PLUGIN_EXPORT

◆ SCUMMVM_USE_PRAGMA_PACK

#define SCUMMVM_USE_PRAGMA_PACK

◆ STRINGBUFLEN

#define STRINGBUFLEN   1024

Typedef Documentation

◆ byte

typedef unsigned char byte

◆ int16

typedef signed short int16

◆ int32

typedef signed int int32

◆ int8

typedef signed char int8

◆ OverlayColor

◆ uint

typedef unsigned int uint

◆ uint16

typedef unsigned short uint16

◆ uint32

typedef unsigned int uint32

◆ uint8

typedef unsigned char uint8