V-Gears 0
Free Final Fantasy VII engine.
Formation::Camera Struct Reference

Position for a camera. More...

#include <Formation.h>

Public Member Functions

 Camera ()
 Constructor. More...
 

Public Attributes

int x
 X position. More...
 
int y
 Y position. More...
 
int z
 z position. More...
 
int d_x
 X direction. More...
 
int d_y
 Y direction. More...
 
int d_z
 z direction. More...
 

Detailed Description

Position for a camera.

Constructor & Destructor Documentation

◆ Camera()

Formation::Camera::Camera ( )
inline

Constructor.

Initializes to default values.

Member Data Documentation

◆ d_x

int Formation::Camera::d_x

X direction.

◆ d_y

int Formation::Camera::d_y

Y direction.

◆ d_z

int Formation::Camera::d_z

z direction.

◆ x

int Formation::Camera::x

X position.

◆ y

int Formation::Camera::y

Y position.

◆ z

int Formation::Camera::z

z position.


The documentation for this struct was generated from the following file: