V-Gears
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Free Final Fantasy VII engine.
ParticleAdditionalData.h
Go to the documentation of this file.
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/*
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* Copyright (C) 2022 The V-Gears Team
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*
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* This file is part of V-Gears
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*
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* V-Gears is free software: you can redistribute it and/or modify it under
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, version 3.0 (GPLv3) of the License.
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*
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* V-Gears is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#pragma once
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struct
ParticleAdditionalData
{
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virtual
void
SetVisible
(
bool
visible) = 0;
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};
ParticleAdditionalData
Additional data for a particle.
Definition:
ParticleAdditionalData.h:21
ParticleAdditionalData::SetVisible
virtual void SetVisible(bool visible)=0
Toggles the particle visibility.
src
core
particles
ParticleAdditionalData.h
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