V-Gears 0
Free Final Fantasy VII engine.
ParticleAdditionalData Struct Referenceabstract

Additional data for a particle. More...

#include <ParticleAdditionalData.h>

Inheritance diagram for ParticleAdditionalData:

Public Member Functions

virtual void SetVisible (bool visible)=0
 Toggles the particle visibility. More...
 

Detailed Description

Additional data for a particle.

Member Function Documentation

◆ SetVisible()

virtual void ParticleAdditionalData::SetVisible ( bool  visible)
pure virtual

Toggles the particle visibility.

Implemented in ParticleEntityAdditionalData.


The documentation for this struct was generated from the following file: