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V-Gears 0
Free Final Fantasy VII engine.
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An entity collision. More...
#include <EntityCollision.h>
Public Member Functions | |
EntityCollision () | |
Constructor. More... | |
virtual | ~EntityCollision () |
Destructor. More... | |
Ogre::Real | getSquaredViewDepth (const Ogre::Camera *cam) const |
Retrieves the view depth, relative to a camera. More... | |
Ogre::Real | getBoundingRadius () const |
Retrieves the bounding radius. More... | |
An entity collision.
EntityCollision::EntityCollision | ( | ) |
Constructor.
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virtual |
Destructor.
Ogre::Real EntityCollision::getBoundingRadius | ( | ) | const |
Retrieves the bounding radius.
Ogre::Real EntityCollision::getSquaredViewDepth | ( | const Ogre::Camera * | cam | ) | const |
Retrieves the view depth, relative to a camera.
[in] | cam | The camera |