V-Gears 0
Free Final Fantasy VII engine.
BattleDataInstaller::Model Struct Reference

Files to compose a model. More...

Public Member Functions

 Model ()
 Constructor, initializes default values. More...
 

Public Attributes

std::string id
 Model identifier, two letters. More...
 
std::string hrc
 Name of the model .hrc file. More...
 
std::string anim
 Name of the "da" animation file. More...
 
std::vector< std::string > p
 List of .p polygon files associated to the model. More...
 
std::vector< std::string > tex
 List of .tex texture files associated to the model. More...
 
std::vector< std::string > a
 List of .a animation files associated to the model. More...
 

Detailed Description

Files to compose a model.

Constructor & Destructor Documentation

◆ Model()

BattleDataInstaller::Model::Model ( )
inline

Constructor, initializes default values.

Member Data Documentation

◆ a

std::vector<std::string> BattleDataInstaller::Model::a

List of .a animation files associated to the model.

◆ anim

std::string BattleDataInstaller::Model::anim

Name of the "da" animation file.

◆ hrc

std::string BattleDataInstaller::Model::hrc

Name of the model .hrc file.

◆ id

std::string BattleDataInstaller::Model::id

Model identifier, two letters.

◆ p

std::vector<std::string> BattleDataInstaller::Model::p

List of .p polygon files associated to the model.

◆ tex

std::vector<std::string> BattleDataInstaller::Model::tex

List of .tex texture files associated to the model.


The documentation for this struct was generated from the following file: