V-Gears 0
Free Final Fantasy VII engine.
Enemy::Immunity Struct Reference

Status immunity. More...

#include <Enemy.h>

Public Attributes

unsigned int status
 Status ID. More...
 
float rate
 Immunity rate. More...
 

Detailed Description

Status immunity.

Member Data Documentation

◆ rate

float Enemy::Immunity::rate

Immunity rate.

0 or lower means no immunity, 1 or higher completely immune. Values between 0 and 1 indicate resistance.

◆ status

unsigned int Enemy::Immunity::status

Status ID.


The documentation for this struct was generated from the following files: