V-Gears 0
Free Final Fantasy VII engine.
OgreBase.cpp File Reference
#include <iostream>
#include <OgreFontManager.h>
#include <OgreOverlay.h>
#include <Overlay/OgreOverlayManager.h>
#include "installer/common/OgreBase.h"
Include dependency graph for OgreBase.cpp:

Functions

void InitializeOgreBase (const Ogre::String &name)
 Initializes the Ogre system. More...
 
void DeinitializeOgreBase ()
 Destructs the Ogre system. More...
 

Variables

Ogre::Root * root
 The Ogre system root component. More...
 
Ogre::RenderWindow * window
 The Ogre render window. More...
 
std::vector< Ogre::Entity * > entities
 List of Ogre entities. More...
 
Ogre::Camera * camera
 The Ogre camera. More...
 
DisplayFrameListenerframe_listener
 The display frame listener. More...
 

Function Documentation

◆ DeinitializeOgreBase()

void DeinitializeOgreBase ( )

Destructs the Ogre system.

◆ InitializeOgreBase()

void InitializeOgreBase ( const Ogre::String &  name)

Initializes the Ogre system.

Parameters
[in]nameApplication title.

Variable Documentation

◆ camera

Ogre::Camera* camera

The Ogre camera.

◆ entities

std::vector<Ogre::Entity*> entities

List of Ogre entities.

◆ frame_listener

DisplayFrameListener* frame_listener

The display frame listener.

◆ root

Ogre::Root* root

The Ogre system root component.

◆ window

Ogre::RenderWindow* window

The Ogre render window.