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V-Gears 0
Free Final Fantasy VII engine.
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#include <iostream>
#include <OgreFontManager.h>
#include <OgreOverlay.h>
#include <Overlay/OgreOverlayManager.h>
#include "installer/common/OgreBase.h"
Functions | |
void | InitializeOgreBase (const Ogre::String &name) |
Initializes the Ogre system. More... | |
void | DeinitializeOgreBase () |
Destructs the Ogre system. More... | |
Variables | |
Ogre::Root * | root |
The Ogre system root component. More... | |
Ogre::RenderWindow * | window |
The Ogre render window. More... | |
std::vector< Ogre::Entity * > | entities |
List of Ogre entities. More... | |
Ogre::Camera * | camera |
The Ogre camera. More... | |
DisplayFrameListener * | frame_listener |
The display frame listener. More... | |
void DeinitializeOgreBase | ( | ) |
Destructs the Ogre system.
void InitializeOgreBase | ( | const Ogre::String & | name | ) |
Initializes the Ogre system.
[in] | name | Application title. |
Ogre::Camera* camera |
The Ogre camera.
std::vector<Ogre::Entity*> entities |
List of Ogre entities.
DisplayFrameListener* frame_listener |
The display frame listener.
Ogre::Root* root |
The Ogre system root component.
Ogre::RenderWindow* window |
The Ogre render window.