V-Gears 0
Free Final Fantasy VII engine.
EntityManager Member List

This is the complete list of members for EntityManager, including all inherited members.

AddBattleEntity(const Ogre::String &name, const Ogre::String &file_name, const Ogre::Vector3 &position, const Ogre::Degree &orientation, const Ogre::Vector3 &scale, const Ogre::Quaternion &root_orientation, const int index)EntityManagerprivate
AddEntity(const Ogre::String &name, const Ogre::String &file_name, const Ogre::Vector3 &position, const Ogre::Degree &direction, int index)EntityManager
AddEntity(const Ogre::String &name, const Ogre::String &file_name, const Ogre::Vector3 &position, const Ogre::Degree &rotation, const Ogre::Vector3 &scale, const Ogre::Quaternion &root_orientation, const int index)EntityManager
AddEntityPoint(const Ogre::String &name, const Ogre::Vector3 &position, const float rotation)EntityManager
AddEntityScript(const Ogre::String &name)EntityManager
AddEntityTrigger(const Ogre::String &name, const Ogre::Vector3 &point1, const Ogre::Vector3 &point2, const bool enabled)EntityManager
AddFieldOrWorldMapEntity(const Ogre::String &name, const Ogre::String &file_name, const Ogre::Vector3 &position, const Ogre::Degree &rotation, const Ogre::Vector3 &scale, const Ogre::Quaternion &root_orientation, const int index)EntityManagerprivate
axis_EntityManagerprivate
background_2d_EntityManagerprivate
background_3d_EntityManagerprivate
BATTLE enum valueManager
BATTLE_BACKGROUND_IDEntityManagerprivatestatic
battle_entity_EntityManagerprivate
CheckEntityInteract()EntityManagerprivate
CheckSolidCollisions(Entity *entity, Ogre::Vector3 &position)EntityManagerprivate
CheckTriggers(Entity *entity, const Ogre::Vector3 &position)EntityManagerprivate
Clear()Manager
Clear(const Module module)Manager
ClearAll()Manager
ClearBattle() overrideEntityManagervirtual
ClearField() overrideEntityManagervirtual
ClearWorld() overrideEntityManagervirtual
encounter_rate_EntityManagerprivate
entity_EntityManagerprivate
entity_points_EntityManagerprivate
entity_scripts_EntityManagerprivate
entity_table_name_EntityManagerprivate
entity_triggers_EntityManagerprivate
EntityManager()EntityManager
FIELD enum valueManager
GetBackground2D()EntityManager
GetBackground3D() constEntityManager
GetDirectionToPoint(const Ogre::Vector3 &current_point, const Ogre::Vector3 &direction_point)EntityManagerprivatestatic
GetEncounterRate()EntityManager
GetEntity(const Ogre::String &name) constEntityManager
GetEntityFromCharacterId(const int id) constEntityManager
GetEntityFromIndex(const int id) constEntityManager
GetModule() constManager
GetRandomEncounters()EntityManager
GetWalkmesh()EntityManager
grid_EntityManagerprivate
Input(const VGears::Event &event) overrideEntityManagervirtual
IsBattleModule() constManager
IsFieldModule() constManager
IsKeyOff(unsigned int key_code)EntityManager
IsKeyOn(unsigned int key_code)EntityManager
IsModule(const Module module) constManager
IsWorldModule() constManager
Manager()Manager
Module enum nameManager
module_Managerprotected
OnResize() overrideEntityManagervirtual
paused_Managerprotected
PerformWalkmeshMove(Entity *entity, const float speed)EntityManagerprivate
player_entity_EntityManagerprivate
player_lock_EntityManagerprivate
player_move_EntityManagerprivate
player_move_rotation_EntityManagerprivate
player_run_EntityManagerprivate
PointElevation(const Ogre::Vector2 &point, const Ogre::Vector3 &a, const Ogre::Vector3 &b, const Ogre::Vector3 &c)EntityManagerprivatestatic
prev_module_Managerprotected
random_encounters_EntityManagerprivate
scene_node_EntityManagerprivate
SCENE_SCALEEntityManagerprivatestatic
ScriptAddEntity(const char *name, const char *file_name, const float x, const float y, const float z, const float direction, int index)EntityManager
ScriptAddEntityScript(const char *name)EntityManager
ScriptGetEntity(const char *name) constEntityManager
ScriptGetEntityPoint(const char *name) constEntityManager
ScriptGetPlayerEntity() constEntityManager
ScriptPlayerLock(const bool lock)EntityManager
ScriptSetPaused(const bool paused)Manager
ScriptSetPlayerEntity(const char *name)EntityManager
ScriptUnsetPlayerEntity()EntityManager
SetBackground3D(const Ogre::String &name, const Ogre::String &file_name)EntityManager
SetBattleModule()Manager
SetEncounterRate(float rate)EntityManager
SetEntityDirectionByVector(Entity *entity, const Ogre::Vector2 &vector)EntityManagerprivate
SetEntityOnWalkmesh(Entity *entity)EntityManagerprivate
SetEntityToCharacter(const char *entity_name, unsigned int char_id)EntityManager
SetFieldModule()Manager
SetModule(const Module module)Manager
SetNextJumpStep(Entity *entity)EntityManagerprivate
SetNextLinearStep(Entity *entity)EntityManagerprivate
SetNextOffsetStep(Entity *entity)EntityManagerprivate
SetNextScrollStep()EntityManagerprivate
SetNextTurnStep(Entity *entity)EntityManagerprivate
SetPlayerMoveRotation(const Ogre::Radian rotation)EntityManager
SetPreviousModule()Manager
SetRandomEncounters(bool active)EntityManager
SetWorldModule()Manager
SideOfVector(const Ogre::Vector2 &point, const Ogre::Vector2 &p1, const Ogre::Vector2 &p2)EntityManagerprivatestatic
SquareDistanceToLine(const Ogre::Vector3 &point, const Ogre::Vector3 &point_a, const Ogre::Vector3 &point_b, Ogre::Vector3 &proj)EntityManagerprivatestatic
Update()Manager
Update(Module module)Managerprotected
UpdateBattle() overrideEntityManagerprivatevirtual
UpdateDebug() overrideEntityManagervirtual
UpdateField() overrideEntityManagerprivatevirtual
UpdateWorld() overrideEntityManagerprivatevirtual
walkmesh_EntityManagerprivate
WalkmeshBorderCross(Entity *entity, Ogre::Vector3 &position, const Ogre::Vector2 &move_vector)EntityManagerprivate
WORLD enum valueManager
WORLD_MAP_BACKGROUND_IDEntityManagerprivatestatic
~EntityManager()EntityManagervirtual
~Manager()Managervirtual