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V-Gears 0
Free Final Fantasy VII engine.
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Block header of map files. More...
#include <WorldmapFileSerializer.h>
Public Attributes | |
uint32 | compressed_data_offsets [16] |
Offset in this block of the compressed data. More... | |
Block header of map files.
uint32 VGears::WorldmapFileSerializer::BlockHeader::compressed_data_offsets[16] |
Offset in this block of the compressed data.
At the compressed data offset we have another uint32 which is the size of the uncompressed data.