V-Gears 0
Free Final Fantasy VII engine.
VGears::PFile::PolygonDefinition Struct Reference

A polygon definition in the P file. More...

#include <VGearsPFile.h>

Public Attributes

uint16 unknown_00
 Unknown data. More...
 
uint16 vertex [3]
 Polygon vertices (3, always a triangle). More...
 
uint16 normal [3]
 The polygon normal (three components). More...
 
uint16 edge [3]
 The edges of the polygon (3, always a triangle). More...
 
uint16 unknown_14
 Unknown data. More...
 
uint16 unknown_16
 Unknown data. More...
 

Detailed Description

A polygon definition in the P file.

Member Data Documentation

◆ edge

uint16 VGears::PFile::PolygonDefinition::edge[3]

The edges of the polygon (3, always a triangle).

◆ normal

uint16 VGears::PFile::PolygonDefinition::normal[3]

The polygon normal (three components).

◆ unknown_00

uint16 VGears::PFile::PolygonDefinition::unknown_00

Unknown data.

◆ unknown_14

uint16 VGears::PFile::PolygonDefinition::unknown_14

Unknown data.

◆ unknown_16

uint16 VGears::PFile::PolygonDefinition::unknown_16

Unknown data.

◆ vertex

uint16 VGears::PFile::PolygonDefinition::vertex[3]

Polygon vertices (3, always a triangle).


The documentation for this struct was generated from the following file: