V-Gears
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Free Final Fantasy VII engine.
XmlFormationFile.h
Go to the documentation of this file.
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/*
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* Copyright (C) 2022 The V-Gears Team
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*
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* This file is part of V-Gears
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*
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* V-Gears is free software: you can redistribute it and/or modify it under
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* terms of the GNU General Public License as published by the Free Software
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* Foundation, version 3.0 (GPLv3) of the License.
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*
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* V-Gears is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*/
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#pragma once
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#include "
XmlFile.h
"
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class
XmlFormationFile
:
public
XmlFile
{
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public
:
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explicit
XmlFormationFile
(
const
Ogre::String
& file);
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virtual
~XmlFormationFile
();
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void
LoadFormation
();
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};
XmlFile.h
XmlFile
Handles XML files.
Definition:
XmlFile.h:28
XmlFormationFile
Handles formation files.
Definition:
XmlFormationFile.h:26
XmlFormationFile::XmlFormationFile
XmlFormationFile(const Ogre::String &file)
Constructor.
Definition:
XmlFormationFile.cpp:20
XmlFormationFile::LoadFormation
void LoadFormation()
Parses the file and loads the formation data.
Definition:
XmlFormationFile.cpp:24
XmlFormationFile::~XmlFormationFile
virtual ~XmlFormationFile()
Destructor.
Definition:
XmlFormationFile.cpp:22
VGears::String
Ogre::String String
Definition:
TypeDefine.h:37
src
core
XmlFormationFile.h
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