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V-Gears 0
Free Final Fantasy VII engine.
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Type used to set properties for dot output. More...
#include <Graph.h>
Public Member Functions | |
GraphProperties (Engine *engine, const Graph &graph) | |
Constructor. More... | |
GraphProperties (const GraphProperties &rhs) | |
Copy constructor. More... | |
GraphProperties & | operator= (const GraphProperties &rhs) |
Copy constructor. More... | |
void | operator() (std::ostream &out) const |
Print properties of the graph. More... | |
Private Attributes | |
Engine * | engine |
Engine containing function information for the script. More... | |
const Graph * | graph |
Pointer to the to the graph for the script. More... | |
Type used to set properties for dot output.
Constructor.
[in] | engine | The engine with function information for the script. |
[in] | graph | he graph for the script. |
GraphProperties::GraphProperties | ( | const GraphProperties & | rhs | ) |
Copy constructor.
[in] | rhs | Graph properties to copy. |
void GraphProperties::operator() | ( | std::ostream & | out | ) | const |
Print properties of the graph.
Called by write_graphviz from Boost.Graph
[out] | out | The stream write_graphviz is writing to. |
GraphProperties & GraphProperties::operator= | ( | const GraphProperties & | rhs | ) |
Copy constructor.
[in] | rhs | Graph properties to copy. |
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private |
Pointer to the to the graph for the script.