V-Gears 0
Free Final Fantasy VII engine.
VGears::BackgroundFile::Layer Struct Reference

A layer of a background. More...

#include <VGearsBackgroundFile.h>

Public Attributes

bool enabled
 Indicates if the layer is used. More...
 
uint16 width
 Layer width. More...
 
uint16 height
 Layer height. More...
 
uint16 unknown_06
 Unknown. More...
 
uint16 unknown_08 [3]
 Unknown. More...
 
uint16 unknown_0E [4]
 Unknown. More...
 
SpriteList sprites
 List of sprites in the layer. More...
 

Detailed Description

A layer of a background.

Member Data Documentation

◆ enabled

bool VGears::BackgroundFile::Layer::enabled

Indicates if the layer is used.

◆ height

uint16 VGears::BackgroundFile::Layer::height

Layer height.

◆ sprites

SpriteList VGears::BackgroundFile::Layer::sprites

List of sprites in the layer.

◆ unknown_06

uint16 VGears::BackgroundFile::Layer::unknown_06

Unknown.

uint16 sprite_count only read in serializer. Unused in layer 0.

◆ unknown_08

uint16 VGears::BackgroundFile::Layer::unknown_08[3]

Unknown.

Used in layers 1, 2 and 3

◆ unknown_0E

uint16 VGears::BackgroundFile::Layer::unknown_0E[4]

Unknown.

Used in layers 2 and 3

◆ width

uint16 VGears::BackgroundFile::Layer::width

Layer width.


The documentation for this struct was generated from the following file: