V-Gears 0
Free Final Fantasy VII engine.
SaveMap::FieldPosition Struct Reference

Information about the player location in a field map. More...

#include <SaveMap.h>

Public Attributes

u16 x
 X coordinate on the map. More...
 
u16 y
 Y coordinate on the map. More...
 
u16 triangle
 Triangle of the walkmesh. More...
 
u8 orientation
 Player orientation. More...
 

Detailed Description

Information about the player location in a field map.

7 bytes.

Member Data Documentation

◆ orientation

u8 SaveMap::FieldPosition::orientation

Player orientation.

1 byte.

◆ triangle

u16 SaveMap::FieldPosition::triangle

Triangle of the walkmesh.

2 bytes.

◆ x

u16 SaveMap::FieldPosition::x

X coordinate on the map.

2 bytes.

◆ y

u16 SaveMap::FieldPosition::y

Y coordinate on the map.

2 bytes.


The documentation for this struct was generated from the following file: