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V-Gears 0
Free Final Fantasy VII engine.
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#include <vector>
#include <string>
#include <OgreMesh.h>
#include <tinyxml.h>
#include "data/VGearsFLevelFile.h"
#include "ScopedLgp.h"
#include "SpawnPointDb.h"
#include "ModelsAndAnimationsDb.h"
#include "FieldTextWriter.h"
#include "decompiler/field/FieldScriptFormatter.h"
#include "decompiler/field/FieldDecompiler.h"
#include "common/FinalFantasy7/FF7NameLookup.h"
Go to the source code of this file.
Classes | |
class | BaseFF7FieldScriptFormatter |
class | FF7FieldScriptGatewayCollector |
Handles the script gateway colection. More... | |
class | FF7FieldScriptFormatter |
Handles the formatting of field scripts. More... | |
class | FieldDataInstaller |
Typedefs | |
typedef std::vector< std::string > | MapList |
typedef std::map< u16, SpawnPointDb > | FieldSpawnPointsMap |
typedef std::map< u16, float > | FieldScaleFactorMap |
typedef std::map<u16, float> FieldScaleFactorMap |
typedef std::map<u16, SpawnPointDb> FieldSpawnPointsMap |
typedef std::vector<std::string> MapList |