V-Gears 0
Free Final Fantasy VII engine.
FieldDataInstaller.h File Reference
#include <vector>
#include <string>
#include <OgreMesh.h>
#include <tinyxml.h>
#include "data/VGearsFLevelFile.h"
#include "ScopedLgp.h"
#include "SpawnPointDb.h"
#include "ModelsAndAnimationsDb.h"
#include "FieldTextWriter.h"
#include "decompiler/field/FieldScriptFormatter.h"
#include "decompiler/field/FieldDecompiler.h"
#include "common/FinalFantasy7/FF7NameLookup.h"
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Classes

class  BaseFF7FieldScriptFormatter
 
class  FF7FieldScriptGatewayCollector
 Handles the script gateway colection. More...
 
class  FF7FieldScriptFormatter
 Handles the formatting of field scripts. More...
 
class  FieldDataInstaller
 

Typedefs

typedef std::vector< std::string > MapList
 
typedef std::map< u16, SpawnPointDbFieldSpawnPointsMap
 
typedef std::map< u16, float > FieldScaleFactorMap
 

Typedef Documentation

◆ FieldScaleFactorMap

typedef std::map<u16, float> FieldScaleFactorMap

◆ FieldSpawnPointsMap

typedef std::map<u16, SpawnPointDb> FieldSpawnPointsMap

◆ MapList

typedef std::vector<std::string> MapList