V-Gears 0
Free Final Fantasy VII engine.
SaveMap::MemoryBank Struct Reference

Each of the memory banks dumped to the savemap. More...

#include <SaveMap.h>

Public Attributes

u8 byte [256]
 Bank data. More...
 

Detailed Description

Each of the memory banks dumped to the savemap.

256 bytes.

Member Data Documentation

◆ byte

u8 SaveMap::MemoryBank::byte[256]

Bank data.

256 x 1 byte.


The documentation for this struct was generated from the following file: