V-Gears 0
Free Final Fantasy VII engine.
SaveMap::PhsSelection Struct Reference

Selections related to the PHS. More...

#include <SaveMap.h>

Public Attributes

u16 mask
 The mask, as in the savemap. More...
 
bool character [9]
 Character seelction with the mask applied. More...
 

Detailed Description

Selections related to the PHS.

2 bytes.

Member Data Documentation

◆ character

bool SaveMap::PhsSelection::character[9]

Character seelction with the mask applied.

Selected character IDs are true.

◆ mask

u16 SaveMap::PhsSelection::mask

The mask, as in the savemap.

The first 9 bits, when set, represents characters, sorted by id.


The documentation for this struct was generated from the following file: