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V-Gears 0
Free Final Fantasy VII engine.
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#include <string>
#include <vector>
#include <boost/format.hpp>
#include <boost/intrusive_ptr.hpp>
#include "installer/decompiler/RefCounted.h"
#include "installer/decompiler/Value.h"
#include "installer/common/scummsys.h"
#include "installer/decompiler/DecompilerException.h"
Go to the source code of this file.
Classes | |
class | Instruction |
Structure for representing an instruction. More... | |
Typedefs | |
typedef boost::intrusive_ptr< Instruction > | InstPtr |
Pointer to an Instruction. More... | |
typedef std::vector< InstPtr > | InstVec |
Type representing a vector of InstPtrs. More... | |
typedef InstVec::iterator | InstIterator |
Type representing an iterator over InstPtrs. More... | |
typedef InstVec::const_iterator | ConstInstIterator |
Type representing a const_iterator over InstPtrs. More... | |
Functions | |
void | SetOutputStackEffect (bool value) |
Changes whether or not to output the stack effect for an instruction. More... | |
typedef InstVec::const_iterator ConstInstIterator |
Type representing a const_iterator over InstPtrs.
typedef InstVec::iterator InstIterator |
Type representing an iterator over InstPtrs.
typedef boost::intrusive_ptr<Instruction> InstPtr |
Pointer to an Instruction.
void SetOutputStackEffect | ( | bool | value | ) |
Changes whether or not to output the stack effect for an instruction.
[in] | value | True to output the effect, false not to. |