Character basic stats.
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#include <Savemap.h>
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static const unsigned int | STR = 0 |
| Strength stat. More...
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static const unsigned int | VIT = 1 |
| Vtatlity stat. More...
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static const unsigned int | MAG = 2 |
| Magic stat. More...
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static const unsigned int | SPR = 3 |
| Spirit stat. More...
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static const unsigned int | DEX = 4 |
| Dexterity stat. More...
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static const unsigned int | LCK = 5 |
| Luck stat. More...
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static const unsigned int | HP = 6 |
| HP stat. More...
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static const unsigned int | MP = 7 |
| MP stat. More...
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◆ DEX
const unsigned int Savemap::STAT::DEX = 4 |
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◆ HP
const unsigned int Savemap::STAT::HP = 6 |
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◆ LCK
const unsigned int Savemap::STAT::LCK = 5 |
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◆ MAG
const unsigned int Savemap::STAT::MAG = 2 |
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◆ MP
const unsigned int Savemap::STAT::MP = 7 |
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◆ SPR
const unsigned int Savemap::STAT::SPR = 3 |
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◆ STR
const unsigned int Savemap::STAT::STR = 0 |
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◆ VIT
const unsigned int Savemap::STAT::VIT = 1 |
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The documentation for this class was generated from the following file: