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V-Gears 0
Free Final Fantasy VII engine.
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A three-coordinate value. More...
Public Attributes | |
char16_t | s_x |
X value, short format. More... | |
char16_t | s_y |
Y value, short format. More... | |
char16_t | s_z |
Z value, short format. More... | |
int | i_x |
X value, integer format. More... | |
int | i_y |
Y value, integer format. More... | |
int | i_z |
Z value, integer format. More... | |
float | f_x |
X value, float_format. More... | |
float | f_y |
Y value, float format. More... | |
float | f_z |
Z value, float format. More... | |
A three-coordinate value.
Can be used to store bone rotations, offsets, translations... Each coordinate has short, integer and float formats.
float DaFile::TriValue::f_x |
X value, float_format.
float DaFile::TriValue::f_y |
Y value, float format.
float DaFile::TriValue::f_z |
Z value, float format.
int DaFile::TriValue::i_x |
X value, integer format.
int DaFile::TriValue::i_y |
Y value, integer format.
int DaFile::TriValue::i_z |
Z value, integer format.
char16_t DaFile::TriValue::s_x |
X value, short format.
char16_t DaFile::TriValue::s_y |
Y value, short format.
char16_t DaFile::TriValue::s_z |
Z value, short format.