V-Gears 0
Free Final Fantasy VII engine.
DaFile::TriValue Struct Reference

A three-coordinate value. More...

Public Attributes

char16_t s_x
 X value, short format. More...
 
char16_t s_y
 Y value, short format. More...
 
char16_t s_z
 Z value, short format. More...
 
int i_x
 X value, integer format. More...
 
int i_y
 Y value, integer format. More...
 
int i_z
 Z value, integer format. More...
 
float f_x
 X value, float_format. More...
 
float f_y
 Y value, float format. More...
 
float f_z
 Z value, float format. More...
 

Detailed Description

A three-coordinate value.

Can be used to store bone rotations, offsets, translations... Each coordinate has short, integer and float formats.

Member Data Documentation

◆ f_x

float DaFile::TriValue::f_x

X value, float_format.

◆ f_y

float DaFile::TriValue::f_y

Y value, float format.

◆ f_z

float DaFile::TriValue::f_z

Z value, float format.

◆ i_x

int DaFile::TriValue::i_x

X value, integer format.

◆ i_y

int DaFile::TriValue::i_y

Y value, integer format.

◆ i_z

int DaFile::TriValue::i_z

Z value, integer format.

◆ s_x

char16_t DaFile::TriValue::s_x

X value, short format.

◆ s_y

char16_t DaFile::TriValue::s_y

Y value, short format.

◆ s_z

char16_t DaFile::TriValue::s_z

Z value, short format.


The documentation for this struct was generated from the following file: