V-Gears 0
Free Final Fantasy VII engine.
DaFile::Animation Struct Reference
Collaboration diagram for DaFile::Animation:

Public Attributes

u32 bone_count
 Number of bones in the animation. More...
 
u32 frame_count
 Number of frames in the animation. More...
 
u32 size
 Size of the animation data. More...
 
u8 key
 Key for decoding values in an animation. More...
 
std::vector< Frameframes
 List of frames in the animation. More...
 

Member Data Documentation

◆ bone_count

u32 DaFile::Animation::bone_count

Number of bones in the animation.

◆ frame_count

u32 DaFile::Animation::frame_count

Number of frames in the animation.

◆ frames

std::vector<Frame> DaFile::Animation::frames

List of frames in the animation.

◆ key

u8 DaFile::Animation::key

Key for decoding values in an animation.

◆ size

u32 DaFile::Animation::size

Size of the animation data.


The documentation for this struct was generated from the following file: