V-Gears 0
Free Final Fantasy VII engine.
BattleManager.cpp File Reference
#include <algorithm>
#include <iostream>
#include <cmath>
#include <OgreEntity.h>
#include <OgreRoot.h>
#include <OgreViewport.h>
#include "FF7Character.h"
#include "core/AudioManager.h"
#include "core/BattleManager.h"
#include "core/CameraManager.h"
#include "core/Console.h"
#include "core/DialogsManager.h"
#include "core/Enemy.h"
#include "core/EntityManager.h"
#include "core/ConfigVar.h"
#include "core/InputManager.h"
#include "core/Logger.h"
#include "core/ScriptManager.h"
#include "core/TextHandler.h"
#include "core/UiManager.h"
#include "core/XmlFormationFile.h"
Include dependency graph for BattleManager.cpp:

Variables

ConfigVar cv_debug_battle_grid ("debug_battle_grid", "Draw debug battle grid", "false")
 
ConfigVar cv_debug_battle_axis ("debug_battle_axis", "Draw debug battle axis", "false")
 

Variable Documentation

◆ cv_debug_battle_axis

ConfigVar cv_debug_battle_axis("debug_battle_axis", "Draw debug battle axis", "false") ( "debug_battle_axis"  ,
"Draw debug battle axis"  ,
"false"   
)

◆ cv_debug_battle_grid

ConfigVar cv_debug_battle_grid("debug_battle_grid", "Draw debug battle grid", "false") ( "debug_battle_grid"  ,
"Draw debug battle grid"  ,
"false"   
)