V-Gears 0
Free Final Fantasy VII engine.
BattleManager::BattleCamera Struct Reference

A battle camera settings. More...

#include <BattleManager.h>

Public Attributes

unsigned int id
 Camera ID. More...
 
Ogre::Vector3 location
 Camera location. More...
 
Ogre::Vector3 orientation
 Camera orientation. More...
 

Detailed Description

A battle camera settings.

Member Data Documentation

◆ id

unsigned int BattleManager::BattleCamera::id

Camera ID.

◆ location

Ogre::Vector3 BattleManager::BattleCamera::location

Camera location.

◆ orientation

Ogre::Vector3 BattleManager::BattleCamera::orientation

Camera orientation.

It's not an angle, or a rotation. but the coordinates the camera points at.


The documentation for this struct was generated from the following file: