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V-Gears 0
Free Final Fantasy VII engine.
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A video RAM block representation. More...
#include <TxzFileSerializer.h>
Public Attributes | |
uint32 | block_size = 0 |
Block size, in bytes. More... | |
uint16 | x = 0 |
X component of the top left cornet of the block, in pixels. More... | |
uint16 | y = 0 |
Y component of the top left cornet of the block, in pixels. More... | |
uint16 | width = 0 |
Width of the block, in pixels. More... | |
uint16 | height = 0 |
Heigh of the block, in pixels. More... | |
std::vector< uint8 > | pixels |
The list of pixels. More... | |
A video RAM block representation.
uint32 VGears::TxzFileSerializer::VRamBlock::block_size = 0 |
Block size, in bytes.
uint16 VGears::TxzFileSerializer::VRamBlock::height = 0 |
Heigh of the block, in pixels.
std::vector<uint8> VGears::TxzFileSerializer::VRamBlock::pixels |
The list of pixels.
It's size shoud be width * height * 2
uint16 VGears::TxzFileSerializer::VRamBlock::width = 0 |
Width of the block, in pixels.
uint16 VGears::TxzFileSerializer::VRamBlock::x = 0 |
X component of the top left cornet of the block, in pixels.
uint16 VGears::TxzFileSerializer::VRamBlock::y = 0 |
Y component of the top left cornet of the block, in pixels.