V-Gears 0
Free Final Fantasy VII engine.
BattleSceneFile::Scene Struct Reference

A battle scene structure. More...

Collaboration diagram for BattleSceneFile::Scene:

Classes

struct  AttackData
 A battle scene attack data structure. More...
 
struct  Camera
 Scene camera placement data. More...
 
struct  EnemyData
 
struct  Formation
 A scene formation structure. More...
 
struct  Setup
 Scene battle setup data (20 bytes). More...
 

Public Attributes

u16 enemy [3]
 Enemy IDs. More...
 
u16 unused
 Unused data (padding). More...
 
Setup setup [4]
 Battle scene set-ups. More...
 
Camera camera [4]
 Camera placement data. More...
 
Formation formation [4][6]
 Battle formation data. More...
 
EnemyData enemy_data [3]
 Enemy data. More...
 
AttackData attack_data [32]
 Attack data. More...
 
u16 attack_ids [32]
 Attack IDs. More...
 
u8 attack_names [32][32]
 Attack names. More...
 

Detailed Description

A battle scene structure.

Member Data Documentation

◆ attack_data

AttackData BattleSceneFile::Scene::attack_data[32]

Attack data.

◆ attack_ids

u16 BattleSceneFile::Scene::attack_ids[32]

Attack IDs.

◆ attack_names

u8 BattleSceneFile::Scene::attack_names[32][32]

Attack names.

◆ camera

Camera BattleSceneFile::Scene::camera[4]

Camera placement data.

◆ enemy

u16 BattleSceneFile::Scene::enemy[3]

Enemy IDs.

◆ enemy_data

EnemyData BattleSceneFile::Scene::enemy_data[3]

Enemy data.

◆ formation

Formation BattleSceneFile::Scene::formation[4][6]

Battle formation data.

◆ setup

Setup BattleSceneFile::Scene::setup[4]

Battle scene set-ups.

◆ unused

u16 BattleSceneFile::Scene::unused

Unused data (padding).


The documentation for this struct was generated from the following file: