Installation steps.
Enumerator |
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IDLE | Installation not started.
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CREATE_DIRECTORIES | Create all directories required for the installation.
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INITIALIZE | Initialize data for installation.
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BATTLE_SCENES_INIT | Initializes the battle installer for scene processing.
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BATTLE_SCENES_PROCESS | Extracts battle scenes.
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BATTLE_SCENES_WRITE_ATTACKS | Writes attack data.
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BATTLE_SCENES_WRITE_ENEMIES | Writes enemy data.
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BATTLE_SCENES_WRITE_FORMATIONS | Writes enemy formation data.
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BATTLE_MODELS_INIT | Initializes the battle installer for 3D model processing.
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BATTLE_MODELS_PROCESS | Extracts 3D battle models.
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BATTLE_MODELS_CONVERT_INIT | Prepares for 3D battle model conversion.
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BATTLE_MODELS_CONVERT | Converts 3D battle models.
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BATTLE_MODELS_WRITE_CHARACTERS | Writes playable character model info.
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BATTLE_MODELS_WRITE_SCENES | Writtes battle scene model info.
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KERNEL_PRICES | Parses item and materia prices from ff7.exe.
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KERNEL_COMMANDS | Parses command data from KERNEL.BIN.
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KERNEL_ATTACKS | Parses attack data from KERNEL.BIN.
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KERNEL_CHARACTERS | Parses characters data from KERNEL.BIN.
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KERNEL_ITEMS | Parses item data from KERNEL.BIN.
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KERNEL_GROWTH | Parses growth data from KERNEL.BIN.
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KERNEL_WEAPONS | Parses weapon data from KERNEL.BIN.
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KERNEL_ARMORS | Parses armor data from KERNEL.BIN.
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KERNEL_ACCESSORIES | Parses accessory data from KERNEL.BIN.
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KERNEL_MATERIA | Parses materia data from KERNEL.BIN.
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KERNEL_KEY_ITEMS | Parses key item data data from KERNEL.BIN.
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KERNEL_SUMMON_NAMES | Parses summon names data from KERNEL.BIN.
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KERNEL_SAVEMAP | Parses the initial savemap from KERNEL.BIN.
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MEDIA_IMAGES | Extract game images and icons from menu.lgp.
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MEDIA_SOUNDS_INIT | Prepares the installer for sound extraction.
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MEDIA_SOUNDS | Extract game sounds.
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MEDIA_SOUNDS_INDEX | Build sounds index.
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MEDIA_MUSICS_INIT | Prepares the installer for music extraction.
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MEDIA_MUSICS | Extracts the game music.
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MEDIA_MUSICS_HQ | Extracts the game high quality music.
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MEDIA_MUSICS_INDEX | Build the music index.
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FIELD_SPAWN_POINTS_AND_SCALE_FACTORS_INIT | Initializer for {.
- See also
- SPAWN_POINTS_AND_SCALE_FACTORS}.
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FIELD_SPAWN_POINTS_AND_SCALE_FACTORS | Step that collects spawn points and sclae factors.
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FIELD_CONVERT | Step that convets fields to V-Gears format.
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FIELD_WRITE_INIT | Initializer for {.
- See also
- WRITE_MAPS}.
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FIELD_WRITE | Step that writes XML maps.
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FIELD_WRITE_END | Clean up after {.
- See also
- WRITE_MAPS}.
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FIELD_CONVERT_MODELS_INIT | Initializer for {.
- See also
- CONVERT_FIELD_MODELS}.
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FIELD_CONVERT_MODELS | Step that converts field models.
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CLEAN | Cleans up after the installation.
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STATE_COUNT | Number of installation steps.
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DONE | Installation finished.
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