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V-Gears 0
Free Final Fantasy VII engine.
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#include "common/TypeDefine.h"
Go to the source code of this file.
Classes | |
struct | SaveMap |
The structure of a savemap. More... | |
struct | SaveMap::WindowColor |
Contains the window colours, grouped by corner. More... | |
struct | SaveMap::WindowColor::Corner |
Each corner of the window. More... | |
struct | SaveMap::Materia |
A materia. More... | |
struct | SaveMap::Item |
Items, weapons, armors and accessories in inventory. More... | |
struct | SaveMap::FieldPosition |
Information about the player location in a field map. More... | |
struct | SaveMap::Character |
Character record. More... | |
struct | SaveMap::MemoryBank |
Each of the memory banks dumped to the savemap. More... | |
struct | SaveMap::PhsSelection |
Selections related to the PHS. More... | |
struct | SaveMap::UserSettings |
User defined settings. More... | |
struct | SaveMap::UserSettings::KeyMapping |
Key mappings. More... | |